I liked how the game focused on the characteristics of snails (like salt and slow speed of the avatar), which added a sense of humor. The gameplay was sometimes surprising like the stage where the path to the key disappears after a button was pressed. It seemed like the cannons suddenly came out of nowhere which gave me a good scare. I also liked how the difficulty increased as the game progressed.
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ReplyDeleteThe cannons were frustrating
ReplyDeleteI liked how the game focused on the characteristics of snails (like salt and slow speed of the avatar), which added a sense of humor. The gameplay was sometimes surprising like the stage where the path to the key disappears after a button was pressed. It seemed like the cannons suddenly came out of nowhere which gave me a good scare. I also liked how the difficulty increased as the game progressed.
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